The newest ship in Star Trek Fleet Command is the Amalgam. As the name indicates, it’s a mix of other ships. There’s a wing of a Klingon Bird-of-Prey, parts of a Botany Bay, a bit of a Romulan Centurion, and a Federation warp nacelle, and other random flotsam and jetsam. It’s primarily a base raider, and one that will comes with its own hostile grinding mechanic with some great rewards.
To me, it looks like a cross between Babyface from Toy Story…
And the medical ship from The Empire Strikes Back, which according to Google, is a “Nebulon-B Frigate.” I know it’s hard to tell between the Nebulon-A and the Nebulon-B. Very few can.
Amalgam Ship Ability
After winning a battle, if the target has more resources than the Amalgam’s available Cargo Space, the Amalgam fills its Cargo Space and then takes an additional 0.01% of the remaining resources. This ability only activates if the Amalgam’s has available empty Cargo Space before attacking.
So this ship can carry more than its total cargo space and relies on the amount of unprotected resources that the target station has. This bonus starts at .01% out of the box, and maxes out at .1% on a maxed Amalgam.
This bonus is added to your ship’s cargo. This won’t make all that big a difference if you’re raiding a base with a few million in resources, but let’s try a quick case study.
Let’s say you’re raiding a base that’s got 35 billion in parsteel. The bonus with a baby Amalgam is going to be 3.5 million parsteel. On a maxed Amalgam, this becomes 35 million parsteel.
And the bonus comes on top of its base cargo, and whatever bonuses and crew you put aboard.
For comparison, here are the base cargo levels for a few survey ships. The Amalgam, which you can get at level 31, is comparable to a G4 Hydra, and better than the G3 faction miners. And while it pales in comparison to the G5 Nova, it can still use its bonus to blow that out of the water.
TIER | Antares | Amalgam | Hydra | Nova |
1 | 262,500 | 525,000 | 800,000 | 3,500,000 |
2 | 489,000 | 800,000 | 1,100,000 | 4,020,000 |
3 | 722,160 | 1,100,000 | 1,410,000 | 4,540,000 |
4 | 963,000 | 1,425,000 | 1,740,000 | 5,060,000 |
5 | 1,212,560 | 1,775,000 | 2,060,000 | 5,580,000 |
6 | 1,471,780 | 2,125,000 | 2,390,000 | 6,100,000 |
7 | 1,741,420 | 2,500,000 | 2,720,000 | 6,620,000 |
8 | 2,021,800 | 2,875,000 | 3,050,000 | 7,140,000 |
9 | 2,350,000 | 3,300,000 | 3,400,000 | 7,660,000 |
10 | 3,750,000 | 8,180,000 | ||
11 | 4,120,000 | 8,700,000 | ||
12 | 4,500,000 | 9,220,000 |
Cost to Upgrade
The Amalgam will take G3 survey parts, crystal and ore at the lower levels, and transition to G4 at tier 6.
It also takes Amalgam Parts. See how to get those below.
The Amalgam PvE Loop
It’s a bit like the Discovery loop, where you get Discovery Refinery Tokens by completing the Anomalous Phenomenon event that you can use to open chests that give you speed-ups Discovery crew recruit tokens, etc., or the Stella loop where you get rewards for collecting Eclipse Security Codes, there’s an Amalgam PvE loop.
It’s PvE function for a decidedly PvP ship.
Destroying the new Klingon or Romulan Supply ships will garner you “Plundered Cargo.”
That Plundered Cargo can be turned in at the Amalgam Refinery, for Amalgam parts to upgrade your hip and a chance at Amalgam Refinery tokens.
In turn, those Amalgam Refinery Tokens will open chests that will give you Honorguard Worf shards, reputation consumables, and ship skin shard trackers.
Those ship skin shards will be exchangeable for refits for the USS Enterprise, D4, Augur, and ISS Jellyfish. Or you could use them to purchase Refractive Beam, Positron Phaser, or Plasma Blast projectiles. This is also how you’ll get the cloaking device for the Amalgam.
The Enterprise, Augur, and D4 refit shards will cost 90 of the ship shard trackers each. Say that ten times fast.
The Constellation refit for the ISS Jellyfish will run you 75 each.